v8 · Three.js Gargantua cinematic
Complete Three.js rewrite. Layered disc shaders with Keplerian rotation and Doppler beaming computed per-vertex on the GPU, 60k animated plasma particles, hand-crafted lensed far-side arc, Fresnel photon ring, stacked gravitational lensing halo shells, 18k star field, ACES tone mapping, and a full interactive control panel.
- Single self-contained
index.html— no build tools - Sliders: lensing · brightness · speed · thickness · star density
- Auto-orbit toggle · label overlay · reset camera
- OrbitControls · responsive resize